Description
Tobla – Divine Path combines creative puzzle design, a witty narrative inspired by classics like Portal™, and vibrant 3D visuals. You play as Mort, a mortal chosen by the mysterious goddess Tobla. To earn your way home, you need to solve a series of clever, physics-based puzzles that test both logic and creativity. But Tobla isn't exactly playing fair. Her challenges grow more dangerous, and her motives become increasingly unclear with each level. What begins as a divine trial slowly turns into a battle of wits against the creations of a cunning deity. The result is a compact, humor-driven puzzle adventure that balances brain-teasing design with a playful undertone, perfect for an evening full of "aha!" moments and mild existential dread.
History
The idea for Tobla – Divine Path was born during a small team jam in 2022. Over time, we expanded the concept with a story framework and several experimental puzzle mechanics. With prototype funding from the state of Bavaria, we developed an early version of the game and presented it to publishers at Gamescom 2023. However, the industry crisis at the time made funding difficult, and we eventually decided to finish the project on our own while keeping ourselves afloat through contract work. When commissions also dried up, we had to scale down the game and reduce our team to complete it. In that sense, Tobla – Divine Path became a kind of farewell project: the last game we created together in this constellation, and one that will always hold a special place in our hearts.
Features
- Solve creative, physics-based puzzles by swapping cubes, rolling spheres, and using bombs to overcome Tobla’s trials.
- Challenge the cheeky goddess herself and endure her sarcastic remarks as you master each level.
- Experience a compact adventure, perfect for an afternoon or evening of clever puzzles and surprising twists.
- Enjoy a humorous story guided by a manipulative narrator who never quite tells the truth.
- Discover focused puzzle mechanics that value clarity and clever design over complexity.
- Explore a breathtaking world of floating islands and fiery depths, ruled by the enigmatic goddess of puzzles.
Videos
Tobla – Divine Path | Nintendo Switch Trailer — YouTube
Tobla – Divine Path | Trailer — YouTube
Images
Logo & Icon
Widgets
About Nementic Games
- Boilerplate
- We’re Nementic Games – a two-person indie studio creating small but meaningful games that blend clever design with a love for puzzles and stories. With roots in interactive media and commissioned projects, we’ve learned how to design experiences that feel personal and engaging. Today, we use that knowledge to craft games that are modest in scope but rich in personality.
- More information
- More information on Nementic Games, our logo & relevant media are available here.
Tobla - Divine Path Credits
- Julian Ludwig
- Project Management | Technical Art | Game Design
- Sebastian Jantschke
- Project Management | Writing | Game Design
- Frederic Fulghum
- Programming
- Ksenia Berndl
- 3D Art | Environment Art
- Laurin Grossmann
- Game Design | Level Design | Additional Writing
- Anja Haumann
- Programming
- Hanna Gärtner
- Concept Art | UI Art
- Elena Neubauer
- Additional Technical Art
- Jessica Osborne
- Voice Acting EN
- Michael Hartung
- Audio Design
- Philipp Kapusta
- Composing
- Bojana M
- Additional Artwork (Key Art)
- Gesche
- Voice Acting DE
- Lili Vo
- Voice Acting FR
- Yuri Takashima
- Voice Acting JP
Contact
- Press / Business Inquiries
- mail@nementic.games
- X
- x.com/NementicGames