Description

Tobla – Divine Path combines creative puzzle design, a witty narrative inspired by classics like Portal™, and vibrant 3D visuals. You play as Mort, a mortal chosen by the mysterious goddess Tobla. To earn your way home, you need to solve a series of clever, physics-based puzzles that test both logic and creativity. But Tobla isn't exactly playing fair. Her challenges grow more dangerous, and her motives become increasingly unclear with each level. What begins as a divine trial slowly turns into a battle of wits against the creations of a cunning deity. The result is a compact, humor-driven puzzle adventure that balances brain-teasing design with a playful undertone, perfect for an evening full of "aha!" moments and mild existential dread.

History

The idea for Tobla – Divine Path was born during a small team jam in 2022. Over time, we expanded the concept with a story framework and several experimental puzzle mechanics. With prototype funding from the state of Bavaria, we developed an early version of the game and presented it to publishers at Gamescom 2023. However, the industry crisis at the time made funding difficult, and we eventually decided to finish the project on our own while keeping ourselves afloat through contract work. When commissions also dried up, we had to scale down the game and reduce our team to complete it. In that sense, Tobla – Divine Path became a kind of farewell project: the last game we created together in this constellation, and one that will always hold a special place in our hearts.

Features

  • Solve creative, physics-based puzzles by swapping cubes, rolling spheres, and using bombs to overcome Tobla’s trials.
  • Challenge the cheeky goddess herself and endure her sarcastic remarks as you master each level.
  • Experience a compact adventure, perfect for an afternoon or evening of clever puzzles and surprising twists.
  • Enjoy a humorous story guided by a manipulative narrator who never quite tells the truth.
  • Discover focused puzzle mechanics that value clarity and clever design over complexity.
  • Explore a breathtaking world of floating islands and fiery depths, ruled by the enigmatic goddess of puzzles.

Videos

Tobla – Divine Path | Nintendo Switch TrailerYouTube

Tobla – Divine Path | TrailerYouTube

Images

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About Nementic Games

Boilerplate
We’re Nementic Games – a two-person indie studio creating small but meaningful games that blend clever design with a love for puzzles and stories. With roots in interactive media and commissioned projects, we’ve learned how to design experiences that feel personal and engaging. Today, we use that knowledge to craft games that are modest in scope but rich in personality.
More information
More information on Nementic Games, our logo & relevant media are available here.

Tobla - Divine Path Credits

Julian Ludwig
Project Management | Technical Art | Game Design
Sebastian Jantschke
Project Management | Writing | Game Design
Frederic Fulghum
Programming
Ksenia Berndl
3D Art | Environment Art
Laurin Grossmann
Game Design | Level Design | Additional Writing
Anja Haumann
Programming
Hanna Gärtner
Concept Art | UI Art
Elena Neubauer
Additional Technical Art
Jessica Osborne
Voice Acting EN
Michael Hartung
Audio Design
Philipp Kapusta
Composing
Bojana M
Additional Artwork (Key Art)
Gesche
Voice Acting DE
Lili Vo
Voice Acting FR
Yuri Takashima
Voice Acting JP