Description
We’re Nementic Games – a two-person indie studio creating small but meaningful games that blend clever design with a love for puzzles and stories. With roots in interactive media and commissioned projects, we’ve learned how to design experiences that feel personal and engaging. Today, we use that knowledge to craft games that are modest in scope but rich in personality.
History
We started working together during our studies, creating small game projects that went on to win newcomer awards at the German Computer Games Award and the German Developer Award. After graduation, we developed a range of interactive projects in AR, VR and games before founding Nementic in 2018 to focus on the kind of games we truly care about. Over the years, the team changed and eventually became what it is today – a small, independent duo dedicated to making thoughtful, personal games on a manageable scale.
Projects
Videos
Cloudscrapers | Trailer — YouTube
Tobla - Divine Path | Trailer — YouTube
EXIT: The Trial of the Griffin | Trailer — YouTube
Logo & Icon
Awards & Recognition
- "German Developer Award 2017 | Newcomer 1st place" for Realm of the Machines (Prototype)
- "German Computer Games Award 2018 | Newcomer 2nd place" for Realm of the Machines (Prototype)
- "Pedagogical Media Prize 2022" for EXIT: The Curse of Ophir
- "German Developer Award 2021 | Nominee" for EXIT: The Curse of Ophir
- "Children's Software Award 2022 | Nominee" for EXIT: The Curse of Ophir
Team & Repeating Collaborator
- Julian Ludwig
- Programming | Technical Art | Animation
- Sebastian Jantschke
- Game Design | Art | Writing