Our team at Nementic combines more than eight years of experience in the development of interactive media forms. Since our foundation in 2018, we have worked on several award-winning projects and game-driven commissions. Our focus is on unleashing the potential of interactive storytelling – be it in its purest form through a game, to promote a brand or product with an interactive application, or to communicate information to a customer, employee or specific target group. In addition, we have developed a strong expertise in the design of puzzle games as well as digital adaptations of popular German board game IPs.


Although we founded the company in 2018, we already worked as a team during our studies at the Mediadesign University Munich. There, we developed several small projects together, which won newcomer awards at the German Computer Games Award and the German Developer Award. After graduating, we spent a year at the Mediadesign Innovation Hub, a lighthouse project of the university, where we worked on commissions in the fields of augmented reality, virtual reality and games. In 2018, we decided it was time to found our own studio and make games that we are passionate about. It was the start of our journey at Nementic that has brought us to today, several successful game projects later.



A Divine Guide To Puzzle Solving - Announcement TrailerYouTube

EXIT: The Trial of the Griffin - TrailerYouTube

EXIT: The Curse of Ophir - TrailerYouTube

Ravensburger Labyrinth - Nintendo Switch TrailerYouTube

Ubongo! - Nintendo Switch TrailerYouTube

Awards & Recognition

  • "German Developer Award 2017 - Newcomer 1st place" for 'Realm of the Machines' (Student project)
  • "German Computer Games Award 2018 - Newcomer 2nd place" for 'Realm of the Machines' (Student project)
  • "Pedagogical Media Prize 2022" for 'EXIT: The Curse of Ophir'
  • "German Developer Award 2021 - Nominee" for 'EXIT: The Curse of Ophir'
  • "Children's Software Award 2022 - Nominee" for 'EXIT: The Curse of Ophir'