We are a young game developer studio from Munich, Germany, founded in October 2018, but we have been together as a team since our game design studies at Mediadesign University Munich.
Afterwards, we gathered professional experience at an innovation hub. During this time span, we worked on several game projects and game-driven commissions.
We develop immersive puzzle games, embedded into interactive stories – Games that challenge mind and emotions.
Our games don‘t have to be that long concerning playtime. We value a high degree of polish instead of a vast load of content.
Prototype looking for a charming publisher.
2D puzzle adventure for Nintendo Switch, iOS and Android.
Dive into the fantastical universe of the curious Omini people – mechanical figurines, created by an old Italian tinkerer. Follow the adventures of the Omini explorer Puk, through diverse theme worlds like Tuscan-style mountain villages, flooded jungles and dark crystal mines.
The goal in every level is to solve a puzzle in order to bring Puk to the next screen. This is done by connecting wooden wheels with a string and therefore run mechanisms like elevators, floodgates or mine carts.
For this project, we are collaborating with the DU&I UG.
The prototype is financially supported by the FFF Bayern.
A collaboration with publisher United Soft Media. Puzzle adventure for iOS and Android, based on the award-winning EXIT – The Game® board game series.
The app was created as a fully new singleplayer experience. You take the role of a hobby detective, searching for the whereabouts of a famous writer. Your trail leads into an old and mysterious gold rush hotel in the Wichita Mountains.
All items you collect during your journey can be inspected and manipulated as 3D objects in your inventory. The hotel itself offers handcrafted 2D backgrounds for each room the player is exploring. These rooms contain various puzzles, from solving classic number codes to more complex riddles that will have you travel through time or think beyond the game world itself.
Ubongo! has a simple, yet gripping premise: The blank white space on the board must be completely filled with a given number of geometric tiles in various shapes and colors.
In the solo campaign, players can puzzle their way through over 300 levels, from sun-kissed savannas to dusty canyons and snowy mountain peaks, in order to become the ultimate Ubongo champion. A local multiplayer party mode, spiced with crazy boosters and power-ups, allows for tense puzzle matches among family and friends.
The game is available on the Nintendo eShop and as physical deluxe edition.
Developed during our study at Mediadesign University Munich. 2D puzzle adventure for Android.
Mother Earth is as much a puzzle game as it is an interactive story. Help Earth grow and flourish, by aiding her evolution from an inanimate rock to a thriving, colorful planet.
Explore the caringly crafted game world and discover all of its interactive elements. Solve puzzles and let oceans, plants and animals emerge – but be warned; progress is a blessing and a curse at the same time…
If you are interested in joining the team, please send us your application. We are currently looking for…